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About

Marek Pěnička - MARA GAMES

Marek Pěnička
 

I'm Marek Pěnička, a Unity3D developer since 2012. My passion for computer games fuels my dream of turning this hobby into a career. I'm steadily working towards making this vision a reality. Your support means a lot to me, whether it's through purchasing one of my games, buying an in-game item, or recommending my work to your friends and family.

Professional Experience

  • Facemoji - Software Engineer

    At Facemoji, I served as a Unity3D developer, focusing on 3D graphics support and integrating 3D models into applications. Our primary project was an innovative app that translated real-time facial movements into animated 3D avatars. This technology proved particularly valuable for streamers seeking to enhance their content with stylized videos or those preferring an alternative to on-camera appearances. I spent several weeks with the team at the VisionCamp incubator at Betaworks in New York. Following my departure, Facemoji rebranded as Alter, pivoting towards mobile avatar applications and SDK solutions for comprehensive avatar creation and animation systems. It's worth noting that in 2022, Google acquired Alter for $100 million, validating the potential of the technology we had developed. 

    Facemoji presentation for VisionCamp 
    Google acquires Twitter-backed AI avatar startup Alter

  • PRESENTIGO Inc. - Unity3D Developer

    I worked together as a small team to develop and manage multi-platform business-focused applications and interactive presentations. (2D i 3D). I developed an AR module for the PresentiGO app that enables product presentation in augmented reality. I was involved in developing the T-Mobile Home virtual reality app on Samsung Gear VR, which presented T-Mobile offer directly at the branches. In addition to the PresentiGO app, we subsequently launched the development of a virtual showroom including collaboration (multiplayer), which I also participated in.

    PresentiGO
    T-Mobile VR Home
    VR Showroom
    Virtuloc

  • Quiet Dimensions - Unity3D Developer

    In a newly established game studio, we worked on an unannounced sci-fi 3D platform. I was mainly responsible for implementing the animations of the main character (catching behind the edges when jumping, swimming, etc.). I also implemented visual effects and worked on some shaders. The development was eventually interrupted by the investor/publisher.

    Quiet Dimensions 

  • Sense Arena - Senior Unity3D Developer

    Sense Arena develops virtual reality training tools for Oculus/Meta Quest devices. There are currently two apps in development, NHL Sense Arena for hockey players with official support from the NHL, and Sense Arena for Tennis for tennis players. Here I am part of a medium-sized team and as a senior developer, I am involved in the development of the main components of both applications, especially the common program core of the two applications, the user interface, and the multiplayer. I am also available for junior employees as a mentor.

    Sense Arena
    NHL Sense Arena promo video
    Sense Arena for Tennis promo video